pub fn compute() { let mut taffy = taffy::Taffy::new(); let node0 = taffy .new_with_children( taffy::style::Style { position_type: taffy::style::PositionType::Absolute, size: taffy::geometry::Size { width: taffy::style::Dimension::Points(10f32), height: taffy::style::Dimension::Points(10f32), ..Default::default() }, position: taffy::geometry::Rect { left: taffy::style::Dimension::Points(10f32), right: taffy::style::Dimension::Points(10f32), top: taffy::style::Dimension::Points(10f32), bottom: taffy::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, &[], ) .unwrap(); let node = taffy .new_with_children( taffy::style::Style { size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), height: taffy::style::Dimension::Points(100f32), ..Default::default() }, ..Default::default() }, &[node0], ) .unwrap(); taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap(); }