pub fn compute() { #[allow(unused_imports)] use taffy::prelude::*; let mut taffy = taffy::Taffy::new(); let node0 = taffy .new_leaf(taffy::style::Style { grid_row: taffy::geometry::Line { start: line(1i16), end: taffy::style::GridPlacement::Auto }, grid_column: taffy::geometry::Line { start: line(1i16), end: taffy::style::GridPlacement::Auto }, size: taffy::geometry::Size { width: taffy::style::Dimension::Points(20f32), height: taffy::style::Dimension::Points(20f32), }, ..Default::default() }) .unwrap(); let node1 = taffy .new_leaf(taffy::style::Style { grid_row: taffy::geometry::Line { start: line(3i16), end: taffy::style::GridPlacement::Auto }, grid_column: taffy::geometry::Line { start: line(3i16), end: taffy::style::GridPlacement::Auto }, size: taffy::geometry::Size { width: taffy::style::Dimension::Points(60f32), height: taffy::style::Dimension::Points(60f32), }, ..Default::default() }) .unwrap(); let node = taffy .new_with_children( taffy::style::Style { display: taffy::style::Display::Grid, align_items: Some(taffy::style::AlignItems::Center), grid_template_rows: vec![points(40f32), points(40f32), points(40f32)], grid_template_columns: vec![points(40f32), points(40f32), points(40f32)], size: taffy::geometry::Size { width: taffy::style::Dimension::Points(120f32), height: taffy::style::Dimension::Points(120f32), }, ..Default::default() }, &[node0, node1], ) .unwrap(); taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap(); }