#[test] fn wrap_reverse_column_fixed_size() { let layout = stretch::compute( &stretch::style::Node { flex_direction: stretch::style::FlexDirection::Column, flex_wrap: stretch::style::FlexWrap::WrapReverse, align_items: stretch::style::AlignItems::Center, size: stretch::geometry::Size { width: stretch::style::Dimension::Points(200f32), height: stretch::style::Dimension::Points(100f32), ..Default::default() }, children: vec![ stretch::style::Node { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(30f32), height: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, stretch::style::Node { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(30f32), height: stretch::style::Dimension::Points(20f32), ..Default::default() }, ..Default::default() }, stretch::style::Node { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(30f32), height: stretch::style::Dimension::Points(30f32), ..Default::default() }, ..Default::default() }, stretch::style::Node { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(30f32), height: stretch::style::Dimension::Points(40f32), ..Default::default() }, ..Default::default() }, stretch::style::Node { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(30f32), height: stretch::style::Dimension::Points(50f32), ..Default::default() }, ..Default::default() }, ], ..Default::default() }, stretch::geometry::Size::undefined(), ) .unwrap(); assert_eq!(layout.size.width, 200f32); assert_eq!(layout.size.height, 100f32); assert_eq!(layout.location.x, 0f32); assert_eq!(layout.location.y, 0f32); assert_eq!(layout.children[0usize].size.width, 30f32); assert_eq!(layout.children[0usize].size.height, 10f32); assert_eq!(layout.children[0usize].location.x, 135f32); assert_eq!(layout.children[0usize].location.y, 0f32); assert_eq!(layout.children[1usize].size.width, 30f32); assert_eq!(layout.children[1usize].size.height, 20f32); assert_eq!(layout.children[1usize].location.x, 135f32); assert_eq!(layout.children[1usize].location.y, 10f32); assert_eq!(layout.children[2usize].size.width, 30f32); assert_eq!(layout.children[2usize].size.height, 30f32); assert_eq!(layout.children[2usize].location.x, 135f32); assert_eq!(layout.children[2usize].location.y, 30f32); assert_eq!(layout.children[3usize].size.width, 30f32); assert_eq!(layout.children[3usize].size.height, 40f32); assert_eq!(layout.children[3usize].location.x, 135f32); assert_eq!(layout.children[3usize].location.y, 60f32); assert_eq!(layout.children[4usize].size.width, 30f32); assert_eq!(layout.children[4usize].size.height, 50f32); assert_eq!(layout.children[4usize].location.x, 35f32); assert_eq!(layout.children[4usize].location.y, 0f32); }