tawasuyu/llimphi
Sovereign retained-mode GPU UI framework in Rust (wgpu+vello+taffy+parley), Elm loop, 40+ widgets.
chore: refresco desde el monorepo — vello 0.9 / wgpu 29, 120 miembros
1//! Volcado headless de las primitivas nuevas del compositor (Tier 1+2 del
2//! roadmap PARIDAD-FLUTTER): **sombra · gradiente · borde · peso de fuente ·
3//! radio por esquina**. Monta un árbol `View` con tarjetas que ejercitan cada
4//! una (y su combinación), lo pinta a una `vello::Scene` y lee la textura a
5//! PNG. Sirve para VERLAS sin ventana.
6//!
7//! `cargo run -p llimphi-compositor --example primitivas_demo -- [out.png]`
8
9use std::fs::File;
10use std::io::BufWriter;
11
12use llimphi_compositor::{measure_text_node, mount, paint, Shadow, View};
13use llimphi_hal::{wgpu, Hal};
14use llimphi_layout::taffy;
15use llimphi_layout::taffy::prelude::{length, percent, FlexDirection, Size, Style};
16use llimphi_layout::taffy::{AlignItems, JustifyContent, Rect};
17use llimphi_layout::LayoutTree;
18use llimphi_raster::peniko::{Color, Gradient};
19use llimphi_raster::{vello, Renderer};
20use llimphi_text::{Alignment, Typesetter};
21use vello::kurbo::Point;
22
23const W: u32 = 1476;
24const H: u32 = 340;
25const FMT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8Unorm;
26
27/// Una tarjeta con título + descripción, dimensionada igual para todas.
28fn card(build: impl FnOnce(View<()>) -> View<()>, title: &str, fg: Color) -> View<()> {
29 let base = View::<()>::new(Style {
30 size: Size { width: length(180.0_f32), height: length(150.0_f32) },
31 flex_direction: FlexDirection::Column,
32 align_items: Some(AlignItems::CENTER),
33 justify_content: Some(JustifyContent::CENTER),
34 gap: Size { width: length(0.0_f32), height: length(8.0_f32) },
35 ..Default::default()
36 })
37 .radius(16.0);
38 build(base).children(vec![View::<()>::new(Style {
39 size: Size { width: percent(0.9_f32), height: length(22.0_f32) },
40 ..Default::default()
41 })
42 .text_aligned(title.to_string(), 16.0, fg, Alignment::Center)])
43}
44
45fn main() {
46 let out = std::env::args().nth(1).unwrap_or_else(|| "primitivas.png".to_string());
47 let theme = llimphi_theme::Theme::light();
48
49 let panel = theme.bg_panel;
50 let dark = Color::from_rgba8(30, 34, 44, 255);
51 let white = Color::from_rgba8(248, 248, 250, 255);
52
53 // 1) Sombra: fill plano + elevación suave.
54 let sombra = card(
55 |v| v.fill(panel).shadow(Shadow::soft(70, 22.0).offset(0.0, 10.0)),
56 "Sombra",
57 dark,
58 );
59
60 // 2) Gradiente: relleno vertical claro→oscuro (espacio unidad [0,1]²).
61 let grad = Gradient::new_linear(Point::new(0.0, 0.0), Point::new(0.0, 1.0)).with_stops(
62 [Color::from_rgba8(96, 130, 220, 255), Color::from_rgba8(40, 60, 140, 255)].as_slice(),
63 );
64 let gradiente = card(|v| v.fill_gradient(grad.clone()), "Gradiente", white);
65
66 // 3) Borde: hairline sobre fill plano (reemplaza el truco del rect-padre).
67 let borde = card(
68 |v| v.fill(panel).border(1.5, theme.accent),
69 "Borde",
70 dark,
71 );
72
73 // 4) Combo: gradiente + borde + sombra — el look de un botón/card moderno.
74 let combo_grad = Gradient::new_linear(Point::new(0.0, 0.0), Point::new(1.0, 1.0)).with_stops(
75 [Color::from_rgba8(80, 200, 140, 255), Color::from_rgba8(30, 140, 110, 255)].as_slice(),
76 );
77 let combo = card(
78 |v| {
79 v.fill_gradient(combo_grad)
80 .border(1.5, Color::from_rgba8(180, 240, 210, 255))
81 .shadow(Shadow::soft(90, 24.0).offset(0.0, 12.0))
82 },
83 "Combo",
84 white,
85 );
86
87 // 5) Peso de fuente: la misma palabra en 400 (normal) y 700 (bold), para
88 // contrastar el grosor del trazo en una sola tarjeta.
89 let line = |txt: &str, bold: bool| {
90 let v = View::<()>::new(Style {
91 size: Size { width: percent(0.9_f32), height: length(30.0_f32) },
92 ..Default::default()
93 })
94 .text_aligned(txt.to_string(), 24.0, dark, Alignment::Center);
95 if bold { v.bold() } else { v }
96 };
97 let peso = View::<()>::new(Style {
98 size: Size { width: length(180.0_f32), height: length(150.0_f32) },
99 flex_direction: FlexDirection::Column,
100 align_items: Some(AlignItems::CENTER),
101 justify_content: Some(JustifyContent::CENTER),
102 gap: Size { width: length(0.0_f32), height: length(4.0_f32) },
103 ..Default::default()
104 })
105 .radius(16.0)
106 .fill(panel)
107 .border(1.0, theme.accent)
108 .children(vec![
109 line("Regular 400", false),
110 line("Bold 700", true),
111 View::<()>::new(Style {
112 size: Size { width: percent(0.9_f32), height: length(20.0_f32) },
113 ..Default::default()
114 })
115 .text_aligned("Peso", 14.0, dark, Alignment::Center),
116 ]);
117
118 // 6) Radio por esquina: esquinas asimétricas (arriba muy redondeadas,
119 // abajo casi rectas) — el look de una pestaña / bocadillo de chat. El
120 // borde sigue las cuatro esquinas.
121 let esquinas = card(
122 |v| {
123 v.fill_gradient(grad.clone())
124 .border(1.5, white)
125 .radius_corners(34.0, 34.0, 4.0, 4.0)
126 },
127 "Esquinas",
128 white,
129 );
130
131 // 7) Overflow / ellipsis: texto largo clampado a 1 y a 2 líneas, terminando
132 // en `…`. El ancho de la caja fuerza la envoltura; el clamp recorta.
133 let long = "Texto largo que no entra en el ancho de esta tarjeta angosta y debe recortarse";
134 let clamp = |txt: &str, n: usize, h: f32| {
135 View::<()>::new(Style {
136 size: Size { width: percent(0.86_f32), height: length(h) },
137 ..Default::default()
138 })
139 .text_aligned(txt.to_string(), 13.0, dark, Alignment::Start)
140 .ellipsis(n)
141 };
142 let elipsis = View::<()>::new(Style {
143 size: Size { width: length(180.0_f32), height: length(150.0_f32) },
144 flex_direction: FlexDirection::Column,
145 align_items: Some(AlignItems::CENTER),
146 justify_content: Some(JustifyContent::CENTER),
147 gap: Size { width: length(0.0_f32), height: length(10.0_f32) },
148 ..Default::default()
149 })
150 .radius(16.0)
151 .fill(panel)
152 .border(1.0, theme.accent)
153 .children(vec![
154 clamp(long, 1, 18.0),
155 clamp(long, 2, 36.0),
156 View::<()>::new(Style {
157 size: Size { width: percent(0.9_f32), height: length(20.0_f32) },
158 ..Default::default()
159 })
160 .text_aligned("Ellipsis 1·2", 14.0, dark, Alignment::Center),
161 ]);
162
163 let root = View::<()>::new(Style {
164 size: Size { width: percent(1.0_f32), height: percent(1.0_f32) },
165 flex_direction: FlexDirection::Row,
166 align_items: Some(AlignItems::CENTER),
167 justify_content: Some(JustifyContent::CENTER),
168 gap: Size { width: length(28.0_f32), height: length(0.0_f32) },
169 padding: Rect {
170 left: length(24.0_f32),
171 right: length(24.0_f32),
172 top: length(24.0_f32),
173 bottom: length(24.0_f32),
174 },
175 ..Default::default()
176 })
177 .fill(theme.bg_app)
178 .children(vec![sombra, gradiente, borde, combo, peso, esquinas, elipsis]);
179
180 // view → layout → scene (misma secuencia que el eventloop).
181 let mut layout = LayoutTree::new();
182 let mounted = mount(&mut layout, root);
183 let mut ts = Typesetter::new();
184 let computed = {
185 let tmap = &mounted.text_measures;
186 layout
187 .compute_with_measure(mounted.root, (W as f32, H as f32), |nid, known, avail| {
188 match tmap.get(&nid) {
189 Some(tm) => measure_text_node(&mut ts, tm, known, avail),
190 None => taffy::Size::ZERO,
191 }
192 })
193 .expect("layout")
194 };
195 let mut scene = vello::Scene::new();
196 paint(&mut scene, &mounted, &computed, &mut ts, None, None);
197
198 let hal = pollster::block_on(Hal::new(None)).expect("hal");
199 let mut renderer = Renderer::new(&hal).expect("renderer");
200 let target = hal.device.create_texture(&wgpu::TextureDescriptor {
201 label: Some("dump-primitivas"),
202 size: wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 },
203 mip_level_count: 1,
204 sample_count: 1,
205 dimension: wgpu::TextureDimension::D2,
206 format: FMT,
207 usage: wgpu::TextureUsages::STORAGE_BINDING
208 | wgpu::TextureUsages::RENDER_ATTACHMENT
209 | wgpu::TextureUsages::COPY_SRC,
210 view_formats: &[],
211 });
212 let view = target.create_view(&wgpu::TextureViewDescriptor::default());
213 let [r, g, b, _] = theme.bg_app.components;
214 let bg = Color::from_rgba8((r * 255.0) as u8, (g * 255.0) as u8, (b * 255.0) as u8, 255);
215 renderer.render_to_view(&hal, &scene, &view, W, H, bg).expect("render_to_view");
216
217 write_png(&hal, &target, &out);
218 eprintln!("primitivas_demo: escrito {out} ({W}x{H})");
219}
220
221fn write_png(hal: &Hal, target: &wgpu::Texture, path: &str) {
222 let unpadded = (W * 4) as usize;
223 let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize;
224 let padded = unpadded.div_ceil(align) * align;
225 let buf = hal.device.create_buffer(&wgpu::BufferDescriptor {
226 label: Some("readback"),
227 size: (padded * H as usize) as u64,
228 usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
229 mapped_at_creation: false,
230 });
231 let mut enc = hal
232 .device
233 .create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
234 enc.copy_texture_to_buffer(
235 wgpu::TexelCopyTextureInfo {
236 texture: target,
237 mip_level: 0,
238 origin: wgpu::Origin3d::ZERO,
239 aspect: wgpu::TextureAspect::All,
240 },
241 wgpu::TexelCopyBufferInfo {
242 buffer: &buf,
243 layout: wgpu::TexelCopyBufferLayout {
244 offset: 0,
245 bytes_per_row: Some(padded as u32),
246 rows_per_image: Some(H),
247 },
248 },
249 wgpu::Extent3d { width: W, height: H, depth_or_array_layers: 1 },
250 );
251 hal.queue.submit(std::iter::once(enc.finish()));
252 let slice = buf.slice(..);
253 let (tx, rx) = std::sync::mpsc::channel();
254 slice.map_async(wgpu::MapMode::Read, move |r| {
255 let _ = tx.send(r);
256 });
257 let _ = hal.device.poll(wgpu::PollType::wait_indefinitely());
258 rx.recv().unwrap().unwrap();
259 let data = slice.get_mapped_range();
260 let mut pixels = Vec::with_capacity((W * H * 4) as usize);
261 for row in 0..H as usize {
262 let s = row * padded;
263 pixels.extend_from_slice(&data[s..s + unpadded]);
264 }
265 drop(data);
266 buf.unmap();
267 let file = File::create(path).expect("png");
268 let mut enc = png::Encoder::new(BufWriter::new(file), W, H);
269 enc.set_color(png::ColorType::Rgba);
270 enc.set_depth(png::BitDepth::Eight);
271 let mut w = enc.write_header().unwrap();
272 w.write_image_data(&pixels).unwrap();
273}