tawasuyu/llimphi
Sovereign retained-mode GPU UI framework in Rust (wgpu+vello+taffy+parley), Elm loop, 40+ widgets.
1// Copyright 2024 the Velato Authors
2// SPDX-License-Identifier: Apache-2.0 OR MIT
3
4use super::asset::Asset;
5use crate::schema::animation::composition::Composition;
6use crate::schema::helpers::int_boolean::BoolInt;
7use serde::{Deserialize, Serialize};
8
9/// Asset containing an animation that can be referenced by layers.
10#[derive(Deserialize, Serialize, Debug, Clone, PartialEq)]
11pub struct Precomposition {
12 #[serde(flatten)]
13 pub asset: Asset,
14 #[serde(flatten)]
15 pub composition: Composition,
16 /// Framerate in frames per second
17 #[serde(rename = "fr")]
18 #[serde(skip_serializing_if = "Option::is_none")]
19 pub frame_rate: Option<f64>,
20 /// Extra composition
21 #[serde(rename = "xt", default)]
22 #[serde(skip_serializing_if = "Option::is_none")]
23 pub extra: Option<BoolInt>,
24}