1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 flex_basis: taffy::style::Dimension::Points(50f32),
8 ..Default::default()
9 },
10 &[],
11 )
12 .unwrap();
13 let node1 = taffy.new_node(taffy::style::Style { flex_grow: 1f32, ..Default::default() }, &[]).unwrap();
14 let node = taffy
15 .new_node(
16 taffy::style::Style {
17 flex_direction: taffy::style::FlexDirection::Column,
18 size: taffy::geometry::Size {
19 width: taffy::style::Dimension::Points(100f32),
20 height: taffy::style::Dimension::Points(100f32),
21 ..Default::default()
22 },
23 ..Default::default()
24 },
25 &[node0, node1],
26 )
27 .unwrap();
28 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
29}