1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 flex_basis: taffy::style::Dimension::Points(200f32),
8 ..Default::default()
9 },
10 &[],
11 )
12 .unwrap();
13 let node1 = taffy
14 .new_node(
15 taffy::style::Style {
16 size: taffy::geometry::Size { height: taffy::style::Dimension::Points(100f32), ..Default::default() },
17 ..Default::default()
18 },
19 &[],
20 )
21 .unwrap();
22 let node = taffy
23 .new_node(
24 taffy::style::Style {
25 flex_direction: taffy::style::FlexDirection::Column,
26 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), ..Default::default() },
27 min_size: taffy::geometry::Size {
28 height: taffy::style::Dimension::Points(100f32),
29 ..Default::default()
30 },
31 max_size: taffy::geometry::Size {
32 height: taffy::style::Dimension::Points(500f32),
33 ..Default::default()
34 },
35 ..Default::default()
36 },
37 &[node0, node1],
38 )
39 .unwrap();
40 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
41}