1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 flex_grow: 0f32,
7 flex_shrink: 1f32,
8 size: taffy::geometry::Size {
9 width: taffy::style::Dimension::Points(500f32),
10 height: taffy::style::Dimension::Points(100f32),
11 ..Default::default()
12 },
13 ..Default::default()
14 },
15 &[],
16 )
17 .unwrap();
18 let node1 = taffy
19 .new_node(
20 taffy::style::Style {
21 flex_grow: 0f32,
22 flex_shrink: 1f32,
23 size: taffy::geometry::Size {
24 width: taffy::style::Dimension::Points(500f32),
25 height: taffy::style::Dimension::Points(100f32),
26 ..Default::default()
27 },
28 ..Default::default()
29 },
30 &[],
31 )
32 .unwrap();
33 let node = taffy
34 .new_node(
35 taffy::style::Style {
36 size: taffy::geometry::Size {
37 width: taffy::style::Dimension::Points(500f32),
38 height: taffy::style::Dimension::Points(500f32),
39 ..Default::default()
40 },
41 ..Default::default()
42 },
43 &[node0, node1],
44 )
45 .unwrap();
46 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
47}