1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(10f32), ..Default::default() },
7 ..Default::default()
8 },
9 &[],
10 )
11 .unwrap();
12 let node1 = taffy
13 .new_node(
14 taffy::style::Style {
15 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(10f32), ..Default::default() },
16 ..Default::default()
17 },
18 &[],
19 )
20 .unwrap();
21 let node2 = taffy
22 .new_node(
23 taffy::style::Style {
24 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(10f32), ..Default::default() },
25 ..Default::default()
26 },
27 &[],
28 )
29 .unwrap();
30 let node = taffy
31 .new_node(
32 taffy::style::Style {
33 justify_content: taffy::style::JustifyContent::FlexEnd,
34 size: taffy::geometry::Size {
35 width: taffy::style::Dimension::Points(100f32),
36 height: taffy::style::Dimension::Points(100f32),
37 ..Default::default()
38 },
39 ..Default::default()
40 },
41 &[node0, node1, node2],
42 )
43 .unwrap();
44 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
45}