1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size {
7 width: taffy::style::Dimension::Points(20f32),
8 height: taffy::style::Dimension::Points(20f32),
9 ..Default::default()
10 },
11 margin: taffy::geometry::Rect { start: taffy::style::Dimension::Points(100f32), ..Default::default() },
12 ..Default::default()
13 },
14 &[],
15 )
16 .unwrap();
17 let node = taffy
18 .new_node(
19 taffy::style::Style {
20 justify_content: taffy::style::JustifyContent::Center,
21 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), ..Default::default() },
22 max_size: taffy::geometry::Size { width: taffy::style::Dimension::Points(80f32), ..Default::default() },
23 ..Default::default()
24 },
25 &[node0],
26 )
27 .unwrap();
28 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
29}