1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size {
7 width: taffy::style::Dimension::Points(50f32),
8 height: taffy::style::Dimension::Points(50f32),
9 ..Default::default()
10 },
11 margin: taffy::geometry::Rect { bottom: taffy::style::Dimension::Auto, ..Default::default() },
12 ..Default::default()
13 },
14 &[],
15 )
16 .unwrap();
17 let node1 = taffy
18 .new_node(
19 taffy::style::Style {
20 size: taffy::geometry::Size {
21 width: taffy::style::Dimension::Points(50f32),
22 height: taffy::style::Dimension::Points(50f32),
23 ..Default::default()
24 },
25 ..Default::default()
26 },
27 &[],
28 )
29 .unwrap();
30 let node = taffy
31 .new_node(
32 taffy::style::Style {
33 align_items: taffy::style::AlignItems::Center,
34 size: taffy::geometry::Size {
35 width: taffy::style::Dimension::Points(200f32),
36 height: taffy::style::Dimension::Points(200f32),
37 ..Default::default()
38 },
39 ..Default::default()
40 },
41 &[node0, node1],
42 )
43 .unwrap();
44 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
45}