1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 flex_shrink: 1f32,
8 flex_basis: taffy::style::Dimension::Percent(0f32),
9 margin: taffy::geometry::Rect { start: taffy::style::Dimension::Auto, ..Default::default() },
10 ..Default::default()
11 },
12 &[],
13 )
14 .unwrap();
15 let node1 = taffy
16 .new_node(
17 taffy::style::Style {
18 size: taffy::geometry::Size {
19 width: taffy::style::Dimension::Points(50f32),
20 height: taffy::style::Dimension::Points(50f32),
21 ..Default::default()
22 },
23 ..Default::default()
24 },
25 &[],
26 )
27 .unwrap();
28 let node = taffy
29 .new_node(
30 taffy::style::Style {
31 align_items: taffy::style::AlignItems::Center,
32 size: taffy::geometry::Size {
33 width: taffy::style::Dimension::Points(200f32),
34 height: taffy::style::Dimension::Points(200f32),
35 ..Default::default()
36 },
37 ..Default::default()
38 },
39 &[node0, node1],
40 )
41 .unwrap();
42 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
43}