1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size { height: taffy::style::Dimension::Points(10f32), ..Default::default() },
7 margin: taffy::geometry::Rect { top: taffy::style::Dimension::Points(10f32), ..Default::default() },
8 ..Default::default()
9 },
10 &[],
11 )
12 .unwrap();
13 let node = taffy
14 .new_node(
15 taffy::style::Style {
16 flex_direction: taffy::style::FlexDirection::Column,
17 size: taffy::geometry::Size {
18 width: taffy::style::Dimension::Points(100f32),
19 height: taffy::style::Dimension::Points(100f32),
20 ..Default::default()
21 },
22 ..Default::default()
23 },
24 &[node0],
25 )
26 .unwrap();
27 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
28}