1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 min_size: taffy::geometry::Size {
7 width: taffy::style::Dimension::Percent(0.1f32),
8 height: taffy::style::Dimension::Percent(0.1f32),
9 ..Default::default()
10 },
11 max_size: taffy::geometry::Size {
12 width: taffy::style::Dimension::Percent(0.1f32),
13 height: taffy::style::Dimension::Percent(0.1f32),
14 ..Default::default()
15 },
16 ..Default::default()
17 },
18 &[],
19 )
20 .unwrap();
21 let node = taffy
22 .new_node(
23 taffy::style::Style {
24 flex_direction: taffy::style::FlexDirection::Column,
25 align_items: taffy::style::AlignItems::FlexStart,
26 size: taffy::geometry::Size {
27 width: taffy::style::Dimension::Points(100f32),
28 height: taffy::style::Dimension::Points(100f32),
29 ..Default::default()
30 },
31 ..Default::default()
32 },
33 &[node0],
34 )
35 .unwrap();
36 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
37}