1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 flex_shrink: 0f32,
7 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(200f32), ..Default::default() },
8 ..Default::default()
9 },
10 &[],
11 )
12 .unwrap();
13 let node = taffy
14 .new_node(
15 taffy::style::Style {
16 size: taffy::geometry::Size {
17 width: taffy::style::Dimension::Points(100f32),
18 height: taffy::style::Dimension::Points(100f32),
19 ..Default::default()
20 },
21 ..Default::default()
22 },
23 &[node0],
24 )
25 .unwrap();
26 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
27}