1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size {
7 width: taffy::style::Dimension::Points(10f32),
8 height: taffy::style::Dimension::Points(10f32),
9 ..Default::default()
10 },
11 ..Default::default()
12 },
13 &[],
14 )
15 .unwrap();
16 let node = taffy
17 .new_node(
18 taffy::style::Style {
19 align_items: taffy::style::AlignItems::Center,
20 justify_content: taffy::style::JustifyContent::Center,
21 size: taffy::geometry::Size {
22 width: taffy::style::Dimension::Points(100f32),
23 height: taffy::style::Dimension::Points(100f32),
24 ..Default::default()
25 },
26 padding: taffy::geometry::Rect {
27 start: taffy::style::Dimension::Points(10f32),
28 end: taffy::style::Dimension::Points(20f32),
29 top: taffy::style::Dimension::Points(10f32),
30 bottom: taffy::style::Dimension::Points(20f32),
31 ..Default::default()
32 },
33 ..Default::default()
34 },
35 &[node0],
36 )
37 .unwrap();
38 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
39}