1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node00 = taffy
4 .new_node(
5 taffy::style::Style {
6 size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(1f32), ..Default::default() },
7 ..Default::default()
8 },
9 &[],
10 )
11 .unwrap();
12 let node01 = taffy
13 .new_node(
14 taffy::style::Style {
15 size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(1f32), ..Default::default() },
16 ..Default::default()
17 },
18 &[],
19 )
20 .unwrap();
21 let node0 = taffy
22 .new_node(
23 taffy::style::Style {
24 position_type: taffy::style::PositionType::Absolute,
25 size: taffy::geometry::Size {
26 width: taffy::style::Dimension::Percent(1f32),
27 height: taffy::style::Dimension::Points(50f32),
28 ..Default::default()
29 },
30 position: taffy::geometry::Rect {
31 start: taffy::style::Dimension::Percent(0.5f32),
32 ..Default::default()
33 },
34 ..Default::default()
35 },
36 &[node00, node01],
37 )
38 .unwrap();
39 let node = taffy
40 .new_node(
41 taffy::style::Style {
42 flex_direction: taffy::style::FlexDirection::Column,
43 size: taffy::geometry::Size {
44 width: taffy::style::Dimension::Points(60f32),
45 height: taffy::style::Dimension::Points(50f32),
46 ..Default::default()
47 },
48 ..Default::default()
49 },
50 &[node0],
51 )
52 .unwrap();
53 taffy.compute_layout(node, taffy::geometry::Size::undefined()).unwrap();
54}