Rename Rect field start->left end->right (#257)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 position_type: taffy::style::PositionType::Absolute,
7 size: taffy::geometry::Size {
8 width: taffy::style::Dimension::Points(10f32),
9 height: taffy::style::Dimension::Points(10f32),
10 ..Default::default()
11 },
12 position: taffy::geometry::Rect {
13 left: taffy::style::Dimension::Points(10f32),
14 top: taffy::style::Dimension::Points(10f32),
15 ..Default::default()
16 },
17 ..Default::default()
18 },
19 &[],
20 )
21 .unwrap();
22 let node = taffy
23 .new_with_children(
24 taffy::style::Style {
25 size: taffy::geometry::Size {
26 width: taffy::style::Dimension::Points(100f32),
27 height: taffy::style::Dimension::Points(100f32),
28 ..Default::default()
29 },
30 ..Default::default()
31 },
32 &[node0],
33 )
34 .unwrap();
35 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
36}