Rename FlexboxLayout back to Style (#251)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 flex_shrink: 0f32,
8 flex_basis: taffy::style::Dimension::Points(0f32),
9 min_size: taffy::geometry::Size { width: taffy::style::Dimension::Points(60f32), ..Default::default() },
10 ..Default::default()
11 },
12 &[],
13 )
14 .unwrap();
15 let node1 = taffy
16 .new_with_children(
17 taffy::style::Style {
18 flex_grow: 1f32,
19 flex_shrink: 0f32,
20 flex_basis: taffy::style::Dimension::Percent(0.5f32),
21 max_size: taffy::geometry::Size { width: taffy::style::Dimension::Points(20f32), ..Default::default() },
22 ..Default::default()
23 },
24 &[],
25 )
26 .unwrap();
27 let node = taffy
28 .new_with_children(
29 taffy::style::Style {
30 size: taffy::geometry::Size {
31 width: taffy::style::Dimension::Points(120f32),
32 height: taffy::style::Dimension::Points(50f32),
33 ..Default::default()
34 },
35 ..Default::default()
36 },
37 &[node0, node1],
38 )
39 .unwrap();
40 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
41}