Rename FlexboxLayout back to Style (#251)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), ..Default::default() },
7 ..Default::default()
8 },
9 &[],
10 )
11 .unwrap();
12 let node10 = taffy
13 .new_with_children(
14 taffy::style::Style {
15 size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(1f32), ..Default::default() },
16 ..Default::default()
17 },
18 &[],
19 )
20 .unwrap();
21 let node1 = taffy
22 .new_with_children(
23 taffy::style::Style {
24 flex_direction: taffy::style::FlexDirection::Column,
25 flex_grow: 1f32,
26 ..Default::default()
27 },
28 &[node10],
29 )
30 .unwrap();
31 let node2 = taffy
32 .new_with_children(
33 taffy::style::Style {
34 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), ..Default::default() },
35 ..Default::default()
36 },
37 &[],
38 )
39 .unwrap();
40 let node = taffy
41 .new_with_children(
42 taffy::style::Style {
43 size: taffy::geometry::Size {
44 width: taffy::style::Dimension::Points(350f32),
45 height: taffy::style::Dimension::Points(100f32),
46 ..Default::default()
47 },
48 ..Default::default()
49 },
50 &[node0, node1, node2],
51 )
52 .unwrap();
53 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
54}