Fixes for aspect ratio and min/max sizes (#317)
1#[test]
2fn aspect_ratio_flex_column_fill_height() {
3 use slotmap::Key;
4 #[allow(unused_imports)]
5 use taffy::{layout::Layout, prelude::*};
6 let mut taffy = taffy::Taffy::new();
7 let node0 = taffy
8 .new_leaf(taffy::style::Style {
9 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(40f32), height: auto() },
10 aspect_ratio: Some(2f32),
11 ..Default::default()
12 })
13 .unwrap();
14 let node = taffy
15 .new_with_children(
16 taffy::style::Style {
17 display: taffy::style::Display::Flex,
18 flex_direction: taffy::style::FlexDirection::Column,
19 align_items: Some(taffy::style::AlignItems::Start),
20 size: taffy::geometry::Size {
21 width: taffy::style::Dimension::Points(100f32),
22 height: taffy::style::Dimension::Points(100f32),
23 },
24 ..Default::default()
25 },
26 &[node0],
27 )
28 .unwrap();
29 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
30 println!("\nComputed tree:");
31 taffy::debug::print_tree(&taffy, node);
32 println!();
33 let Layout { size, location, .. } = taffy.layout(node).unwrap();
34 assert_eq!(size.width, 100f32, "width of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.width);
35 assert_eq!(size.height, 100f32, "height of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.height);
36 assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.x);
37 assert_eq!(location.y, 0f32, "y of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.y);
38 let Layout { size, location, .. } = taffy.layout(node0).unwrap();
39 assert_eq!(size.width, 40f32, "width of node {:?}. Expected {}. Actual {}", node0.data(), 40f32, size.width);
40 assert_eq!(size.height, 20f32, "height of node {:?}. Expected {}. Actual {}", node0.data(), 20f32, size.height);
41 assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node0.data(), 0f32, location.x);
42 assert_eq!(location.y, 0f32, "y of node {:?}. Expected {}. Actual {}", node0.data(), 0f32, location.y);
43}