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tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ 0.3.x tests/generated/grid_align_items_baseline_child_margin_percent.rs Rust · 90 siq'ikuna · 4.7 KB Ñawpa willay Pi imata llamkarqan ch'uya

Grid: baseline alignment support (#344) ab747b81e · Nico Burns ·

1#[test]
2fn grid_align_items_baseline_child_margin_percent() {
3    use slotmap::Key;
4    #[allow(unused_imports)]
5    use taffy::{layout::Layout, prelude::*};
6    let mut taffy = taffy::Taffy::new();
7    let node0 = taffy
8        .new_leaf(taffy::style::Style {
9            display: taffy::style::Display::Grid,
10            size: taffy::geometry::Size {
11                width: taffy::style::Dimension::Points(50f32),
12                height: taffy::style::Dimension::Points(50f32),
13            },
14            margin: taffy::geometry::Rect {
15                left: taffy::style::LengthPercentageAuto::Percent(0.05f32),
16                right: taffy::style::LengthPercentageAuto::Percent(0.05f32),
17                top: taffy::style::LengthPercentageAuto::Percent(0.05f32),
18                bottom: taffy::style::LengthPercentageAuto::Percent(0.05f32),
19            },
20            ..Default::default()
21        })
22        .unwrap();
23    let node10 = taffy
24        .new_leaf(taffy::style::Style {
25            display: taffy::style::Display::Grid,
26            size: taffy::geometry::Size {
27                width: taffy::style::Dimension::Points(50f32),
28                height: taffy::style::Dimension::Points(10f32),
29            },
30            margin: taffy::geometry::Rect {
31                left: taffy::style::LengthPercentageAuto::Percent(0.01f32),
32                right: taffy::style::LengthPercentageAuto::Percent(0.01f32),
33                top: taffy::style::LengthPercentageAuto::Percent(0.01f32),
34                bottom: taffy::style::LengthPercentageAuto::Percent(0.01f32),
35            },
36            ..Default::default()
37        })
38        .unwrap();
39    let node1 = taffy
40        .new_with_children(
41            taffy::style::Style {
42                display: taffy::style::Display::Grid,
43                size: taffy::geometry::Size {
44                    width: taffy::style::Dimension::Points(50f32),
45                    height: taffy::style::Dimension::Points(20f32),
46                },
47                ..Default::default()
48            },
49            &[node10],
50        )
51        .unwrap();
52    let node = taffy
53        .new_with_children(
54            taffy::style::Style {
55                display: taffy::style::Display::Grid,
56                align_items: Some(taffy::style::AlignItems::Baseline),
57                size: taffy::geometry::Size {
58                    width: taffy::style::Dimension::Points(100f32),
59                    height: taffy::style::Dimension::Points(100f32),
60                },
61                ..Default::default()
62            },
63            &[node0, node1],
64        )
65        .unwrap();
66    taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
67    println!("\nComputed tree:");
68    taffy::debug::print_tree(&taffy, node);
69    println!();
70    let Layout { size, location, .. } = taffy.layout(node).unwrap();
71    assert_eq!(size.width, 100f32, "width of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.width);
72    assert_eq!(size.height, 100f32, "height of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.height);
73    assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.x);
74    assert_eq!(location.y, 0f32, "y of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.y);
75    let Layout { size, location, .. } = taffy.layout(node0).unwrap();
76    assert_eq!(size.width, 50f32, "width of node {:?}. Expected {}. Actual {}", node0.data(), 50f32, size.width);
77    assert_eq!(size.height, 50f32, "height of node {:?}. Expected {}. Actual {}", node0.data(), 50f32, size.height);
78    assert_eq!(location.x, 5f32, "x of node {:?}. Expected {}. Actual {}", node0.data(), 5f32, location.x);
79    assert_eq!(location.y, 5f32, "y of node {:?}. Expected {}. Actual {}", node0.data(), 5f32, location.y);
80    let Layout { size, location, .. } = taffy.layout(node1).unwrap();
81    assert_eq!(size.width, 50f32, "width of node {:?}. Expected {}. Actual {}", node1.data(), 50f32, size.width);
82    assert_eq!(size.height, 20f32, "height of node {:?}. Expected {}. Actual {}", node1.data(), 20f32, size.height);
83    assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node1.data(), 0f32, location.x);
84    assert_eq!(location.y, 70f32, "y of node {:?}. Expected {}. Actual {}", node1.data(), 70f32, location.y);
85    let Layout { size, location, .. } = taffy.layout(node10).unwrap();
86    assert_eq!(size.width, 50f32, "width of node {:?}. Expected {}. Actual {}", node10.data(), 50f32, size.width);
87    assert_eq!(size.height, 10f32, "height of node {:?}. Expected {}. Actual {}", node10.data(), 10f32, size.height);
88    assert_eq!(location.x, 1f32, "x of node {:?}. Expected {}. Actual {}", node10.data(), 1f32, location.x);
89    assert_eq!(location.y, 1f32, "y of node {:?}. Expected {}. Actual {}", node10.data(), 1f32, location.y);
90}