tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 501HTML 254C 19JavaScript 81414 Definiciones

⎇ 272bca7d9b110816a1ac3ff828d441f4acb3449f tests/generated/flex_direction_column_reverse.rs Rust · 55 líneas · 2.3 KB Historia Quién tocó qué crudo

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn flex_direction_column_reverse() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_direction: stretch::style::FlexDirection::ColumnReverse,
6            size: stretch::geometry::Size {
7                width: stretch::style::Dimension::Points(100f32),
8                height: stretch::style::Dimension::Points(100f32),
9                ..Default::default()
10            },
11            children: vec![
12                stretch::style::Node {
13                    size: stretch::geometry::Size {
14                        height: stretch::style::Dimension::Points(10f32),
15                        ..Default::default()
16                    },
17                    ..Default::default()
18                },
19                stretch::style::Node {
20                    size: stretch::geometry::Size {
21                        height: stretch::style::Dimension::Points(10f32),
22                        ..Default::default()
23                    },
24                    ..Default::default()
25                },
26                stretch::style::Node {
27                    size: stretch::geometry::Size {
28                        height: stretch::style::Dimension::Points(10f32),
29                        ..Default::default()
30                    },
31                    ..Default::default()
32                },
33            ],
34            ..Default::default()
35        },
36        stretch::geometry::Size::undefined(),
37    )
38    .unwrap();
39    assert_eq!(layout.size.width, 100f32);
40    assert_eq!(layout.size.height, 100f32);
41    assert_eq!(layout.location.x, 0f32);
42    assert_eq!(layout.location.y, 0f32);
43    assert_eq!(layout.children[0usize].size.width, 100f32);
44    assert_eq!(layout.children[0usize].size.height, 10f32);
45    assert_eq!(layout.children[0usize].location.x, 0f32);
46    assert_eq!(layout.children[0usize].location.y, 90f32);
47    assert_eq!(layout.children[1usize].size.width, 100f32);
48    assert_eq!(layout.children[1usize].size.height, 10f32);
49    assert_eq!(layout.children[1usize].location.x, 0f32);
50    assert_eq!(layout.children[1usize].location.y, 80f32);
51    assert_eq!(layout.children[2usize].size.width, 100f32);
52    assert_eq!(layout.children[2usize].size.height, 10f32);
53    assert_eq!(layout.children[2usize].location.x, 0f32);
54    assert_eq!(layout.children[2usize].location.y, 70f32);
55}