tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 501HTML 254C 19JavaScript 81414 Definitions

⎇ 272bca7d9b110816a1ac3ff828d441f4acb3449f tests/generated/wrap_reverse_column.rs Rust · 71 lines · 3.1 KB History Who touched what raw

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn wrap_reverse_column() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_direction: stretch::style::FlexDirection::Column,
6            flex_wrap: stretch::style::FlexWrap::WrapReverse,
7            size: stretch::geometry::Size {
8                width: stretch::style::Dimension::Points(100f32),
9                height: stretch::style::Dimension::Points(100f32),
10                ..Default::default()
11            },
12            children: vec![
13                stretch::style::Node {
14                    size: stretch::geometry::Size {
15                        width: stretch::style::Dimension::Points(30f32),
16                        height: stretch::style::Dimension::Points(31f32),
17                        ..Default::default()
18                    },
19                    ..Default::default()
20                },
21                stretch::style::Node {
22                    size: stretch::geometry::Size {
23                        width: stretch::style::Dimension::Points(30f32),
24                        height: stretch::style::Dimension::Points(32f32),
25                        ..Default::default()
26                    },
27                    ..Default::default()
28                },
29                stretch::style::Node {
30                    size: stretch::geometry::Size {
31                        width: stretch::style::Dimension::Points(30f32),
32                        height: stretch::style::Dimension::Points(33f32),
33                        ..Default::default()
34                    },
35                    ..Default::default()
36                },
37                stretch::style::Node {
38                    size: stretch::geometry::Size {
39                        width: stretch::style::Dimension::Points(30f32),
40                        height: stretch::style::Dimension::Points(34f32),
41                        ..Default::default()
42                    },
43                    ..Default::default()
44                },
45            ],
46            ..Default::default()
47        },
48        stretch::geometry::Size::undefined(),
49    )
50    .unwrap();
51    assert_eq!(layout.size.width, 100f32);
52    assert_eq!(layout.size.height, 100f32);
53    assert_eq!(layout.location.x, 0f32);
54    assert_eq!(layout.location.y, 0f32);
55    assert_eq!(layout.children[0usize].size.width, 30f32);
56    assert_eq!(layout.children[0usize].size.height, 31f32);
57    assert_eq!(layout.children[0usize].location.x, 70f32);
58    assert_eq!(layout.children[0usize].location.y, 0f32);
59    assert_eq!(layout.children[1usize].size.width, 30f32);
60    assert_eq!(layout.children[1usize].size.height, 32f32);
61    assert_eq!(layout.children[1usize].location.x, 70f32);
62    assert_eq!(layout.children[1usize].location.y, 31f32);
63    assert_eq!(layout.children[2usize].size.width, 30f32);
64    assert_eq!(layout.children[2usize].size.height, 33f32);
65    assert_eq!(layout.children[2usize].location.x, 70f32);
66    assert_eq!(layout.children[2usize].location.y, 63f32);
67    assert_eq!(layout.children[3usize].size.width, 30f32);
68    assert_eq!(layout.children[3usize].size.height, 34f32);
69    assert_eq!(layout.children[3usize].location.x, 20f32);
70    assert_eq!(layout.children[3usize].location.y, 0f32);
71}