tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

HTML 231Rust 10TOML 3CSS 1350 Sutichaykuna

⎇ a149c6b6b8f7d25328e78ba649b76d1841c55d9d tests/generated/min_max_percent_no_width_height.rs Rust · 46 siq'ikuna · 1.9 KB Ñawpa willay Pi imata llamkarqan ch'uya

index: update tests to API changes 48c69198a · msiglreith ·

1#[test]
2fn min_max_percent_no_width_height() {
3    let mut stretch = stretch::Stretch::new();
4    let node0 = stretch
5        .new_node(
6            stretch::style::Style {
7                min_size: stretch::geometry::Size {
8                    width: stretch::style::Dimension::Percent(0.1f32),
9                    height: stretch::style::Dimension::Percent(0.1f32),
10                    ..Default::default()
11                },
12                max_size: stretch::geometry::Size {
13                    width: stretch::style::Dimension::Percent(0.1f32),
14                    height: stretch::style::Dimension::Percent(0.1f32),
15                    ..Default::default()
16                },
17                ..Default::default()
18            },
19            vec![],
20        )
21        .unwrap();
22    let node = stretch
23        .new_node(
24            stretch::style::Style {
25                flex_direction: stretch::style::FlexDirection::Column,
26                align_items: stretch::style::AlignItems::FlexStart,
27                size: stretch::geometry::Size {
28                    width: stretch::style::Dimension::Points(100f32),
29                    height: stretch::style::Dimension::Points(100f32),
30                    ..Default::default()
31                },
32                ..Default::default()
33            },
34            vec![node0],
35        )
36        .unwrap();
37    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
38    assert_eq!(stretch.layout(node).unwrap().size.width, 100f32);
39    assert_eq!(stretch.layout(node).unwrap().size.height, 100f32);
40    assert_eq!(stretch.layout(node).unwrap().location.x, 0f32);
41    assert_eq!(stretch.layout(node).unwrap().location.y, 0f32);
42    assert_eq!(stretch.layout(node0).unwrap().size.width, 10f32);
43    assert_eq!(stretch.layout(node0).unwrap().size.height, 10f32);
44    assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32);
45    assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32);
46}