⎇ a380b58cb0418ea3728af9a67d188410c6c10f7a
benches/generated/flex_grow_within_constrained_min_column.rs
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Update all benchmarks to use the new API
1pub fn compute() {
2 let mut stretch = stretch::Stretch::new();
3 let node0 = stretch.new_node(stretch::style::Style { flex_grow: 1f32, ..Default::default() }, &[]).unwrap();
4 let node1 = stretch
5 .new_node(
6 stretch::style::Style {
7 size: stretch::geometry::Size {
8 height: stretch::style::Dimension::Points(50f32),
9 ..Default::default()
10 },
11 ..Default::default()
12 },
13 &[],
14 )
15 .unwrap();
16 let node = stretch
17 .new_node(
18 stretch::style::Style {
19 flex_direction: stretch::style::FlexDirection::Column,
20 min_size: stretch::geometry::Size {
21 height: stretch::style::Dimension::Points(100f32),
22 ..Default::default()
23 },
24 ..Default::default()
25 },
26 &[node0, node1],
27 )
28 .unwrap();
29 stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
30}