tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 501HTML 254C 19JavaScript 81412 Sutichaykuna

⎇ a9acf58cd4179aba3230ea7abd27003dc445c034 tests/generated/flex_basis_and_main_dimen_set_when_flexing.rs Rust · 45 siq'ikuna · 1.9 KB Ñawpa willay Pi imata llamkarqan ch'uya

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn flex_basis_and_main_dimen_set_when_flexing() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            size: stretch::geometry::Size { width: stretch::style::Dimension::Points(100f32), ..Default::default() },
6            children: vec![
7                stretch::style::Node {
8                    flex_grow: 1f32,
9                    flex_basis: stretch::style::Dimension::Points(10f32),
10                    size: stretch::geometry::Size {
11                        width: stretch::style::Dimension::Points(50f32),
12                        height: stretch::style::Dimension::Points(50f32),
13                        ..Default::default()
14                    },
15                    ..Default::default()
16                },
17                stretch::style::Node {
18                    flex_grow: 1f32,
19                    flex_basis: stretch::style::Dimension::Points(10f32),
20                    size: stretch::geometry::Size {
21                        width: stretch::style::Dimension::Points(0f32),
22                        height: stretch::style::Dimension::Points(50f32),
23                        ..Default::default()
24                    },
25                    ..Default::default()
26                },
27            ],
28            ..Default::default()
29        },
30        stretch::geometry::Size::undefined(),
31    )
32    .unwrap();
33    assert_eq!(layout.size.width, 100f32);
34    assert_eq!(layout.size.height, 50f32);
35    assert_eq!(layout.location.x, 0f32);
36    assert_eq!(layout.location.y, 0f32);
37    assert_eq!(layout.children[0usize].size.width, 50f32);
38    assert_eq!(layout.children[0usize].size.height, 50f32);
39    assert_eq!(layout.children[0usize].location.x, 0f32);
40    assert_eq!(layout.children[0usize].location.y, 0f32);
41    assert_eq!(layout.children[1usize].size.width, 50f32);
42    assert_eq!(layout.children[1usize].size.height, 50f32);
43    assert_eq!(layout.children[1usize].location.x, 50f32);
44    assert_eq!(layout.children[1usize].location.y, 0f32);
45}