tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ a9acf58cd4179aba3230ea7abd27003dc445c034 tests/generated/flex_grow_within_constrained_max_width.rs Rust · 43 líneas · 1.8 KB Historia Quién tocó qué crudo

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn flex_grow_within_constrained_max_width() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_direction: stretch::style::FlexDirection::Column,
6            size: stretch::geometry::Size {
7                width: stretch::style::Dimension::Points(200f32),
8                height: stretch::style::Dimension::Points(100f32),
9                ..Default::default()
10            },
11            children: vec![stretch::style::Node {
12                max_size: stretch::geometry::Size {
13                    width: stretch::style::Dimension::Points(300f32),
14                    ..Default::default()
15                },
16                children: vec![stretch::style::Node {
17                    flex_grow: 1f32,
18                    size: stretch::geometry::Size {
19                        height: stretch::style::Dimension::Points(20f32),
20                        ..Default::default()
21                    },
22                    ..Default::default()
23                }],
24                ..Default::default()
25            }],
26            ..Default::default()
27        },
28        stretch::geometry::Size::undefined(),
29    )
30    .unwrap();
31    assert_eq!(layout.size.width, 200f32);
32    assert_eq!(layout.size.height, 100f32);
33    assert_eq!(layout.location.x, 0f32);
34    assert_eq!(layout.location.y, 0f32);
35    assert_eq!(layout.children[0usize].size.width, 200f32);
36    assert_eq!(layout.children[0usize].size.height, 20f32);
37    assert_eq!(layout.children[0usize].location.x, 0f32);
38    assert_eq!(layout.children[0usize].location.y, 0f32);
39    assert_eq!(layout.children[0usize].children[0usize].size.width, 200f32);
40    assert_eq!(layout.children[0usize].children[0usize].size.height, 20f32);
41    assert_eq!(layout.children[0usize].children[0usize].location.x, 0f32);
42    assert_eq!(layout.children[0usize].children[0usize].location.y, 0f32);
43}