tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 501HTML 254C 19JavaScript 81412 Sutichaykuna

⎇ a9acf58cd4179aba3230ea7abd27003dc445c034 tests/generated/flex_wrap_align_stretch_fits_one_row.rs Rust · 44 siq'ikuna · 1.7 KB Ñawpa willay Pi imata llamkarqan ch'uya

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn flex_wrap_align_stretch_fits_one_row() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_wrap: stretch::style::FlexWrap::Wrap,
6            size: stretch::geometry::Size {
7                width: stretch::style::Dimension::Points(150f32),
8                height: stretch::style::Dimension::Points(100f32),
9                ..Default::default()
10            },
11            children: vec![
12                stretch::style::Node {
13                    size: stretch::geometry::Size {
14                        width: stretch::style::Dimension::Points(50f32),
15                        ..Default::default()
16                    },
17                    ..Default::default()
18                },
19                stretch::style::Node {
20                    size: stretch::geometry::Size {
21                        width: stretch::style::Dimension::Points(50f32),
22                        ..Default::default()
23                    },
24                    ..Default::default()
25                },
26            ],
27            ..Default::default()
28        },
29        stretch::geometry::Size::undefined(),
30    )
31    .unwrap();
32    assert_eq!(layout.size.width, 150f32);
33    assert_eq!(layout.size.height, 100f32);
34    assert_eq!(layout.location.x, 0f32);
35    assert_eq!(layout.location.y, 0f32);
36    assert_eq!(layout.children[0usize].size.width, 50f32);
37    assert_eq!(layout.children[0usize].size.height, 100f32);
38    assert_eq!(layout.children[0usize].location.x, 0f32);
39    assert_eq!(layout.children[0usize].location.y, 0f32);
40    assert_eq!(layout.children[1usize].size.width, 50f32);
41    assert_eq!(layout.children[1usize].size.height, 100f32);
42    assert_eq!(layout.children[1usize].location.x, 50f32);
43    assert_eq!(layout.children[1usize].location.y, 0f32);
44}