tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 707HTML 660Markdown 12TOML 62344 Sutichaykuna

⎇ a9acf58cd4179aba3230ea7abd27003dc445c034 tests/generated/wrap_reverse_row.rs Rust · 66 siq'ikuna · 2.9 KB Ñawpa willay Pi imata llamkarqan ch'uya

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn wrap_reverse_row() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_wrap: stretch::style::FlexWrap::WrapReverse,
6            size: stretch::geometry::Size { width: stretch::style::Dimension::Points(100f32), ..Default::default() },
7            children: vec![
8                stretch::style::Node {
9                    size: stretch::geometry::Size {
10                        width: stretch::style::Dimension::Points(31f32),
11                        height: stretch::style::Dimension::Points(30f32),
12                        ..Default::default()
13                    },
14                    ..Default::default()
15                },
16                stretch::style::Node {
17                    size: stretch::geometry::Size {
18                        width: stretch::style::Dimension::Points(32f32),
19                        height: stretch::style::Dimension::Points(30f32),
20                        ..Default::default()
21                    },
22                    ..Default::default()
23                },
24                stretch::style::Node {
25                    size: stretch::geometry::Size {
26                        width: stretch::style::Dimension::Points(33f32),
27                        height: stretch::style::Dimension::Points(30f32),
28                        ..Default::default()
29                    },
30                    ..Default::default()
31                },
32                stretch::style::Node {
33                    size: stretch::geometry::Size {
34                        width: stretch::style::Dimension::Points(34f32),
35                        height: stretch::style::Dimension::Points(30f32),
36                        ..Default::default()
37                    },
38                    ..Default::default()
39                },
40            ],
41            ..Default::default()
42        },
43        stretch::geometry::Size::undefined(),
44    )
45    .unwrap();
46    assert_eq!(layout.size.width, 100f32);
47    assert_eq!(layout.size.height, 60f32);
48    assert_eq!(layout.location.x, 0f32);
49    assert_eq!(layout.location.y, 0f32);
50    assert_eq!(layout.children[0usize].size.width, 31f32);
51    assert_eq!(layout.children[0usize].size.height, 30f32);
52    assert_eq!(layout.children[0usize].location.x, 0f32);
53    assert_eq!(layout.children[0usize].location.y, 30f32);
54    assert_eq!(layout.children[1usize].size.width, 32f32);
55    assert_eq!(layout.children[1usize].size.height, 30f32);
56    assert_eq!(layout.children[1usize].location.x, 31f32);
57    assert_eq!(layout.children[1usize].location.y, 30f32);
58    assert_eq!(layout.children[2usize].size.width, 33f32);
59    assert_eq!(layout.children[2usize].size.height, 30f32);
60    assert_eq!(layout.children[2usize].location.x, 63f32);
61    assert_eq!(layout.children[2usize].location.y, 30f32);
62    assert_eq!(layout.children[3usize].size.width, 34f32);
63    assert_eq!(layout.children[3usize].size.height, 30f32);
64    assert_eq!(layout.children[3usize].location.x, 0f32);
65    assert_eq!(layout.children[3usize].location.y, 0f32);
66}