tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ a9acf58cd4179aba3230ea7abd27003dc445c034 tests/generated/wrap_reverse_row_align_content_space_around.rs Rust · 79 líneas · 3.6 KB Historia Quién tocó qué crudo

[gentest] Refactor gentest to use WebDriver & quote crate. a9acf58cd · Adam Perry ·

1#[test]
2fn wrap_reverse_row_align_content_space_around() {
3    let layout = stretch::compute(
4        &stretch::style::Node {
5            flex_wrap: stretch::style::FlexWrap::WrapReverse,
6            align_content: stretch::style::AlignContent::SpaceAround,
7            size: stretch::geometry::Size { width: stretch::style::Dimension::Points(100f32), ..Default::default() },
8            children: vec![
9                stretch::style::Node {
10                    size: stretch::geometry::Size {
11                        width: stretch::style::Dimension::Points(30f32),
12                        height: stretch::style::Dimension::Points(10f32),
13                        ..Default::default()
14                    },
15                    ..Default::default()
16                },
17                stretch::style::Node {
18                    size: stretch::geometry::Size {
19                        width: stretch::style::Dimension::Points(30f32),
20                        height: stretch::style::Dimension::Points(20f32),
21                        ..Default::default()
22                    },
23                    ..Default::default()
24                },
25                stretch::style::Node {
26                    size: stretch::geometry::Size {
27                        width: stretch::style::Dimension::Points(30f32),
28                        height: stretch::style::Dimension::Points(30f32),
29                        ..Default::default()
30                    },
31                    ..Default::default()
32                },
33                stretch::style::Node {
34                    size: stretch::geometry::Size {
35                        width: stretch::style::Dimension::Points(30f32),
36                        height: stretch::style::Dimension::Points(40f32),
37                        ..Default::default()
38                    },
39                    ..Default::default()
40                },
41                stretch::style::Node {
42                    size: stretch::geometry::Size {
43                        width: stretch::style::Dimension::Points(30f32),
44                        height: stretch::style::Dimension::Points(50f32),
45                        ..Default::default()
46                    },
47                    ..Default::default()
48                },
49            ],
50            ..Default::default()
51        },
52        stretch::geometry::Size::undefined(),
53    )
54    .unwrap();
55    assert_eq!(layout.size.width, 100f32);
56    assert_eq!(layout.size.height, 80f32);
57    assert_eq!(layout.location.x, 0f32);
58    assert_eq!(layout.location.y, 0f32);
59    assert_eq!(layout.children[0usize].size.width, 30f32);
60    assert_eq!(layout.children[0usize].size.height, 10f32);
61    assert_eq!(layout.children[0usize].location.x, 0f32);
62    assert_eq!(layout.children[0usize].location.y, 70f32);
63    assert_eq!(layout.children[1usize].size.width, 30f32);
64    assert_eq!(layout.children[1usize].size.height, 20f32);
65    assert_eq!(layout.children[1usize].location.x, 30f32);
66    assert_eq!(layout.children[1usize].location.y, 60f32);
67    assert_eq!(layout.children[2usize].size.width, 30f32);
68    assert_eq!(layout.children[2usize].size.height, 30f32);
69    assert_eq!(layout.children[2usize].location.x, 60f32);
70    assert_eq!(layout.children[2usize].location.y, 50f32);
71    assert_eq!(layout.children[3usize].size.width, 30f32);
72    assert_eq!(layout.children[3usize].size.height, 40f32);
73    assert_eq!(layout.children[3usize].location.x, 0f32);
74    assert_eq!(layout.children[3usize].location.y, 10f32);
75    assert_eq!(layout.children[4usize].size.width, 30f32);
76    assert_eq!(layout.children[4usize].size.height, 50f32);
77    assert_eq!(layout.children[4usize].location.x, 30f32);
78    assert_eq!(layout.children[4usize].location.y, 0f32);
79}