tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ bce89b1006f36ce35abfaf1f1c2b3dd95f3dffd3 tests/generated/flex_grow_root_minimized.rs Rust · 82 lines · 3.3 KB History Who touched what raw

index: update tests to API changes 48c69198a · msiglreith ·

1#[test]
2fn flex_grow_root_minimized() {
3    let mut stretch = stretch::Stretch::new();
4    let node00 = stretch
5        .new_node(
6            stretch::style::Style {
7                flex_grow: 1f32,
8                flex_basis: stretch::style::Dimension::Points(200f32),
9                ..Default::default()
10            },
11            vec![],
12        )
13        .unwrap();
14    let node01 = stretch
15        .new_node(
16            stretch::style::Style {
17                size: stretch::geometry::Size {
18                    height: stretch::style::Dimension::Points(100f32),
19                    ..Default::default()
20                },
21                ..Default::default()
22            },
23            vec![],
24        )
25        .unwrap();
26    let node0 = stretch
27        .new_node(
28            stretch::style::Style {
29                flex_direction: stretch::style::FlexDirection::Column,
30                flex_grow: 1f32,
31                min_size: stretch::geometry::Size {
32                    height: stretch::style::Dimension::Points(100f32),
33                    ..Default::default()
34                },
35                max_size: stretch::geometry::Size {
36                    height: stretch::style::Dimension::Points(500f32),
37                    ..Default::default()
38                },
39                ..Default::default()
40            },
41            vec![node00, node01],
42        )
43        .unwrap();
44    let node = stretch
45        .new_node(
46            stretch::style::Style {
47                flex_direction: stretch::style::FlexDirection::Column,
48                size: stretch::geometry::Size {
49                    width: stretch::style::Dimension::Points(100f32),
50                    ..Default::default()
51                },
52                min_size: stretch::geometry::Size {
53                    height: stretch::style::Dimension::Points(100f32),
54                    ..Default::default()
55                },
56                max_size: stretch::geometry::Size {
57                    height: stretch::style::Dimension::Points(500f32),
58                    ..Default::default()
59                },
60                ..Default::default()
61            },
62            vec![node0],
63        )
64        .unwrap();
65    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
66    assert_eq!(stretch.layout(node).unwrap().size.width, 100f32);
67    assert_eq!(stretch.layout(node).unwrap().size.height, 300f32);
68    assert_eq!(stretch.layout(node).unwrap().location.x, 0f32);
69    assert_eq!(stretch.layout(node).unwrap().location.y, 0f32);
70    assert_eq!(stretch.layout(node0).unwrap().size.width, 100f32);
71    assert_eq!(stretch.layout(node0).unwrap().size.height, 300f32);
72    assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32);
73    assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32);
74    assert_eq!(stretch.layout(node00).unwrap().size.width, 100f32);
75    assert_eq!(stretch.layout(node00).unwrap().size.height, 200f32);
76    assert_eq!(stretch.layout(node00).unwrap().location.x, 0f32);
77    assert_eq!(stretch.layout(node00).unwrap().location.y, 0f32);
78    assert_eq!(stretch.layout(node01).unwrap().size.width, 100f32);
79    assert_eq!(stretch.layout(node01).unwrap().size.height, 100f32);
80    assert_eq!(stretch.layout(node01).unwrap().location.x, 0f32);
81    assert_eq!(stretch.layout(node01).unwrap().location.y, 200f32);
82}