tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ bce89b1006f36ce35abfaf1f1c2b3dd95f3dffd3 tests/generated/flex_grow_within_constrained_min_column.rs Rust · 43 siq'ikuna · 1.8 KB Ñawpa willay Pi imata llamkarqan ch'uya

index: update tests to API changes 48c69198a · msiglreith ·

1#[test]
2fn flex_grow_within_constrained_min_column() {
3    let mut stretch = stretch::Stretch::new();
4    let node0 = stretch.new_node(stretch::style::Style { flex_grow: 1f32, ..Default::default() }, vec![]).unwrap();
5    let node1 = stretch
6        .new_node(
7            stretch::style::Style {
8                size: stretch::geometry::Size {
9                    height: stretch::style::Dimension::Points(50f32),
10                    ..Default::default()
11                },
12                ..Default::default()
13            },
14            vec![],
15        )
16        .unwrap();
17    let node = stretch
18        .new_node(
19            stretch::style::Style {
20                flex_direction: stretch::style::FlexDirection::Column,
21                min_size: stretch::geometry::Size {
22                    height: stretch::style::Dimension::Points(100f32),
23                    ..Default::default()
24                },
25                ..Default::default()
26            },
27            vec![node0, node1],
28        )
29        .unwrap();
30    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
31    assert_eq!(stretch.layout(node).unwrap().size.width, 0f32);
32    assert_eq!(stretch.layout(node).unwrap().size.height, 100f32);
33    assert_eq!(stretch.layout(node).unwrap().location.x, 0f32);
34    assert_eq!(stretch.layout(node).unwrap().location.y, 0f32);
35    assert_eq!(stretch.layout(node0).unwrap().size.width, 0f32);
36    assert_eq!(stretch.layout(node0).unwrap().size.height, 50f32);
37    assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32);
38    assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32);
39    assert_eq!(stretch.layout(node1).unwrap().size.width, 0f32);
40    assert_eq!(stretch.layout(node1).unwrap().size.height, 50f32);
41    assert_eq!(stretch.layout(node1).unwrap().location.x, 0f32);
42    assert_eq!(stretch.layout(node1).unwrap().location.y, 50f32);
43}