1# Release Notes
2
3## 0.1.0
4
5### Changed
6
7- renamed crate from `stretch2` to `sprawl`
8- updated to the latest version of all dependencies to reduce upstream pain caused by duplicate dependencies
9
10### Removed
11
12- removed Javascript / Kotlin / Swift bindings
13 - the maintainer team lacks expertise to keep these working
14 - more serious refactors are planned, and this will be challenging to keep working through that process
15 - if you are interested in helping us maintain bindings to other languages, [get in touch](https://github.com/DioxusLabs/sprawl/discussions)!
16
17## stretch2 0.4.3
18
19This is the final release of `sprawl`: migrate to the crate named `sprawl` for future fixes and features!
20
21These notes describe the differences between this release and `stretch` 0.3.2, the abandoned crate from which this library was forked.
22
23### Changed
24
25- updated [assorted dependencies](https://github.com/vislyhq/stretch/commit/a6491117379cea52dedc9584d892594a143e8cb0)
26
27### Fixed
28
29- fixed an exponential performance blow-up with deep nesting
30- fixed percent height values, which were using parent width
31- recomputing layout no longer moves children of non-zero-positioned parent
32- fixed broken Swift bindings
RELEASES.md
Release Notes
0.1.0
Changed
- renamed crate from
stretch2 to sprawl
- updated to the latest version of all dependencies to reduce upstream pain caused by duplicate dependencies
Removed
- removed Javascript / Kotlin / Swift bindings
- the maintainer team lacks expertise to keep these working
- more serious refactors are planned, and this will be challenging to keep working through that process
- if you are interested in helping us maintain bindings to other languages, get in touch!
stretch2 0.4.3
This is the final release of sprawl: migrate to the crate named sprawl for future fixes and features!
These notes describe the differences between this release and stretch 0.3.2, the abandoned crate from which this library was forked.
Changed
Fixed
- fixed an exponential performance blow-up with deep nesting
- fixed percent height values, which were using parent width
- recomputing layout no longer moves children of non-zero-positioned parent
- fixed broken Swift bindings