tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ edd994fd39750e366114cf4d5a66f7092a97edfa benches/generated/align_items_min_max.rs Rust · 39 lines · 1.4 KB History Who touched what raw

Update benches to API changes edd994fd3 · msiglreith ·

1pub fn compute() {
2    let mut stretch = stretch::Stretch::new();
3    let node0 = stretch
4        .new_node(
5            stretch::style::Style {
6                size: stretch::geometry::Size {
7                    width: stretch::style::Dimension::Points(60f32),
8                    height: stretch::style::Dimension::Points(60f32),
9                    ..Default::default()
10                },
11                ..Default::default()
12            },
13            vec![],
14        )
15        .unwrap();
16    let node = stretch
17        .new_node(
18            stretch::style::Style {
19                flex_direction: stretch::style::FlexDirection::Column,
20                align_items: stretch::style::AlignItems::Center,
21                size: stretch::geometry::Size {
22                    height: stretch::style::Dimension::Points(100f32),
23                    ..Default::default()
24                },
25                min_size: stretch::geometry::Size {
26                    width: stretch::style::Dimension::Points(100f32),
27                    ..Default::default()
28                },
29                max_size: stretch::geometry::Size {
30                    width: stretch::style::Dimension::Points(200f32),
31                    ..Default::default()
32                },
33                ..Default::default()
34            },
35            vec![node0],
36        )
37        .unwrap();
38    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
39}