tawasuyu

tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ edd994fd39750e366114cf4d5a66f7092a97edfa benches/generated/margin_auto_bottom_and_top.rs Rust · 49 líneas · 1.7 KB Historia Quién tocó qué crudo

Update benches to API changes edd994fd3 · msiglreith ·

1pub fn compute() {
2    let mut stretch = stretch::Stretch::new();
3    let node0 = stretch
4        .new_node(
5            stretch::style::Style {
6                size: stretch::geometry::Size {
7                    width: stretch::style::Dimension::Points(50f32),
8                    height: stretch::style::Dimension::Points(50f32),
9                    ..Default::default()
10                },
11                margin: stretch::geometry::Rect {
12                    top: stretch::style::Dimension::Auto,
13                    bottom: stretch::style::Dimension::Auto,
14                    ..Default::default()
15                },
16                ..Default::default()
17            },
18            vec![],
19        )
20        .unwrap();
21    let node1 = stretch
22        .new_node(
23            stretch::style::Style {
24                size: stretch::geometry::Size {
25                    width: stretch::style::Dimension::Points(50f32),
26                    height: stretch::style::Dimension::Points(50f32),
27                    ..Default::default()
28                },
29                ..Default::default()
30            },
31            vec![],
32        )
33        .unwrap();
34    let node = stretch
35        .new_node(
36            stretch::style::Style {
37                align_items: stretch::style::AlignItems::Center,
38                size: stretch::geometry::Size {
39                    width: stretch::style::Dimension::Points(200f32),
40                    height: stretch::style::Dimension::Points(200f32),
41                    ..Default::default()
42                },
43                ..Default::default()
44            },
45            vec![node0, node1],
46        )
47        .unwrap();
48    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
49}