Make benchmark much more complicated
Delta semántico · 1
benches/generated.rs
- cambió por dentro fn stretch_benchmarks
1 archivos · +88 −12
- benches/generated.rs +88 −12
diff --git a/benches/generated.rs b/benches/generated.rs
index 219231c45..3859104bd 100644
--- a/benches/generated.rs
+++ b/benches/generated.rs
@@ -1,23 +1,99 @@
use criterion::{criterion_group, criterion_main, Criterion};
fn stretch_benchmarks(c: &mut Criterion) {
- c.bench_function("layout", |b| {
+ c.bench_function("deep hierarchy", |b| {
b.iter(|| {
stretch::compute(
&stretch::style::Node {
- align_items: stretch::style::AlignItems::Center,
- size: stretch::geometry::Size {
- width: stretch::style::Dimension::Points(100.0000),
- height: stretch::style::Dimension::Points(100.0000),
- },
+ children: vec![
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ ],
+ ..Default::default()
+ },
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ ],
+ ..Default::default()
+ },
+ ],
- children: vec![stretch::style::Node {
- size: stretch::geometry::Size {
- width: stretch::style::Dimension::Points(10.0000),
- height: stretch::style::Dimension::Points(10.0000),
+ ..Default::default()
},
- ..Default::default()
- }],
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ ],
+ ..Default::default()
+ },
+ stretch::style::Node {
+ children: vec![
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ stretch::style::Node {
+ size: stretch::geometry::Size {
+ width: stretch::style::Dimension::Points(10.0),
+ height: stretch::style::Dimension::Points(10.0),
+ },
+ ..Default::default()
+ },
+ ],
+ ..Default::default()
+ },
+ ],
+ ..Default::default()
+ },
+ ],
..Default::default()
},